Trap (ability)

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[edit] MUD Definition

From "help trap":

Usage: trap <make|set|disarm|destroy|reveal> <dye|tripwire|spike|name> <dir>

This command allows a ranger to make, set, disarm, or to destroy a trap. Rangers may only make one trap at a time, and may make a trap of the dye, tripwire, or spike variety. A trap must be 'set' to be activated, and can then be safely disarmed by a ranger of high enough skill with Nature's Lore. Rangers may also destroy their own trap, in order to be rid of it and to be able to create another. Rangers may reveal their traps to players in the room with them by using the command 'trap reveal <name> <direction>' in an adjacent room. For an overview of the different traps, see 'help traps'. This ability is unique to Rangers.

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