My name is Harondor and now I'm immortal but, of course, it
          wasn't always that way...
               It was the kind of summer day that an old man would
          recognize as priceless but a young man is too busy to appreciate.
          The sky was blue, the sun warm was on my back and all was well
          with Eru and with the Earth. My new friend, JC, and I were
          headed to Tookland to make some gold. We were supposed to
          meet an old hand named Lurin who said he would show us
          around. I think that Lurin was a level 2 while JC and I were still
          newbies.
                As I remember it, the whole system of alignment had not  yet
          been balanced and  everyone was either really evil or  really
          good.  Being a Hand of Eru was easy and that's what both JC and
          I were.  The choice between good and evil wasn't  hard to make. I
          was good. I'd always been good and I was planning to continue to
          do good things. I was also studying to be a wizard although at my
          level, about all I had was a light spell and half the time that didn't
          work.
                 As it turned out, we never did find Lurin. Later he explained
          that he had taken advantage of the weather and headed out to  
          Rivendell but we went on to Tookland.
                JC and I were poking though an alley on the south side of
          town when I found a hole in the wall which looked like
          somebody's hidden stash.  JC stuck his head in and said he
          thought he could see some gold under an old mattress so he
          squeezed into this little niche to check it out. I guess he stirred up
          a rat of some sort because right away I could hear him whacking
          around and  swearing.
                  Now, even for new guys like us, rats were no big deal but in
          that tight, confined space, the rat had a heck of an advantage and
          it wasn't long before JC came scrambling out, holding his leg and
          moaning about needing a healer. I offered to go  with him but he
          thought he would only be a few minutes and  I should stay and
          keep an eye on the hole until he got back.
                  So I was standing there on rat duty when a fellow dwarf in  
          full armor clanked up to me (like a young tank) and asked if I had
          seen the thug that hung out in this alley. Either JC and I had been
          lucky or the thug had slept in that day.  I advised the dwarf, his
          name, by the way, was Flint, that I knew squat about any thug.
          Then we got to talking  and I mentioned that I was a new guy
          looking to make a little gold.
                In the back of my mind I was worried about JC who still
          hadn't returned but then one thing led to another and pretty soon
          Flint was showing me around town. We ended up at the park
          watching some hobbits. Off in the corner a baby was crawling
          around, making a general pest of himself and Flint casually
          suggested something that turned me to stone, "Kill the baby," he
          said.
                I started edging away from him but he reached out and
          snagged my arm.  As If I need more proof that I was way over my
          head with this guy, he flashed me a wicked grin and added,
          "Either kill the damn baby or I'll kill you."
                  A real hero would have died gloriously, upholding
          motherhood, Eru, and the moral right.  I was just trying not to soil
          my  trousers.  I killed the baby.  It died screaming after a couple
          of weak hits. I vomited on my boots.
                  Flint, kind of patient like,  waited for me to finish and then
          he  showed me the little bag full of gold that was tied with a
          thong under the dead baby's shirt.
                   This didn't make any sense to me until Flint explained that
          there was a ring of thieves in the area and their favorite trick was
          to use kids as drop points for the guild, I mean, who would have
          expected it?  We split the 18 gold and somehow I felt a little
          better about killing babies.  In fact, by the time the day was over,  
          I was 100 gold richer, Tookland was suffering a serious
          population problem and I just felt fine.
                  That night I went back to the inn at Bree for supper.
          Butterball had this old sheep dog that was always glad to see me
          because I would  scratch him behind his ears.  That night he
          damned near bit my hand and then retreated to the far corner of
          the room, still growling.  I guess that's how it happens. In one day
          I had gone from Hand of Eru to Shadow Spawn and the only
          thing I felt bad about was that dog.

          Note from Prather:  
              Harondor's lifetime spanned a lot of history on T2T. He
          was one of the survivors of the original "gang" wars which were
          raging in the spring and summer of '95.  He was a brash fellow,
          not too much inclined to follow rules and the power granted him
          as an Ainur, one of the lesser gods of Arda, was eventually his
          undoing.  Whether innocent of guilty, he was accused of abusing
          his powers as a god to meddle in the affairs of the mortals and
          following a series of posts proclaiming his innocence, he vowed
          that he would suicide, and disappeared from T2T in  May of 96.
          He tried hard to be likable, maybe too hard which may have been
          part of what got him into trouble.  The funny part was, he really
          WAS liked and wouldn't have had to try so hard.  I, for one,
          will miss him.
               When I read the note that he was leaving, I quickly posted
          the following rhyme to try to catch his attention before he left
          but apparently I was either too late or was unable to change his
          mind because the next time I looked for his login, it was gone.

          Although it was too late, here's to you, Harondor:

          A world both blind and dumb cares not when we in pain lash out.
          And when those we value disappoint, they must never see our tears.
          When flesh is torn and bone is crushed, our bravery we will tout
          But a wounded heart is a secret kept, and we never show our fears.
          Our weaknesses we won't reveal, all things we take in stride,
          While behind a smile, our souls bleed on, for every man is a slave to pride.
           
          Our deepest wounds too often come from those we most respect.
          For it's he who we would please the most that it hurts the most to fail,
          Too proud we are to speak our minds, indifference we project,
          So all who look will think us brave,  while inside we cower and quail.
          When no one cares about our pain, we crawl away and hide,
          And wait in vain, for just amends, for every man is a slave to pride.

          May Eru, the god of Arda keep you safe.

          -Prather the Minstrel
           

           

           

           

           

           

           

           

           

           

          The Beginning of the Dark Knights

               In sunless days of winter in the years following the
          reopening of the gates to Erebor, a Silvan warrior name Kraun
          traveled south to Mordor and bent his knee to Sauron, pledging
          his soul the dark. To Kraun was given great strength and a glamour
          was laid upon him which gave him influence over the peoples of
          Arda. In service to his lord, Kraun founded the clan which became
          known as the Dark Knights and they proclaimed the dominion of
          Sauron and spread death though the realms.  Evil hearts rejoiced
          as fear cast its shadow on Arda and the Dark Lord was pleased.
               Under the hand of Kraun, the Dark Knights became killers,
          without equal and without mercy.  A fledgling law system designed
          to keep peace and balance in Arda, failed before the evil knowledge
          of the DK who corrupted and ignored the judges.
               The Dark Knights were broken into four orders, each  to be feared
          in its own right but together, unstoppable:
              The Order of the Black Hand were the deadliest assassins and
          the cleverest thieves in the land. These men and women  ...managed
          our political problems.
              The Order of the Dark Arts was made up of wizards who, using
          their powers to further the cause of evil, advised us on what we should
          be doing to extend the shadow on the land.
              The Order of the Blade-Warriors were the strongest and best
          from across Arda. These warriors were our fighting faction and the
          leader was cunning and devilish.
               Finally there the Order of the Dark Wood who were rangers and
          became the scouts and spies, the eyes and ears of the clan.
               ...and Sauron smiled.

           

           

           

           

           

           

           

           

            Kerosion was here and gone before I was born.  He was one of those
            players that everyone loved to hate.  If there was mahem, Kerosion
            was in the middle. If there was assasination, his fingerprints
            were on the blade. He explored every corner, exploited every
            loophole and dodged every bullet. If someone in a group even
            mentioned his name, everyone looked over their shoulders. It is
            said that some incarnation of Kero is still around. Who knows?
            I never met him but Canther, who was almost as old, told me
            this story.  
                                        -Prather

           
          Canther and Kerosion

               They were sitting around the hearth, in a stone room near
          the heart of Harondor's castle. The walls are all inlaid gold and
          the floor is some kind of hard wood that looks like ivory. There
          is a HUGE chair where Harondor sits and lords it over his
          guests to remind them who's in charge.  Canther and Prather
          are drinking brandy, and Harondor has a glass of something
          thick and red that stains his mouth.  Canther is reminiscing
          about the Mirkwood.
                 It was a time of peace.  Sauron had not yet placed his mark
          on Kraun and the clan wars were still in our future. Although I
          had grown up in the Greenwood which was later known as The
          Mirkwood, this was my first trip to east since the death of the
          dragon.
                Years before, Smaug had been in the habit of turning
          everyone in the area into toast and people had been slow to
          move back. Some of the regular residents in the forest may also
          have contributed to a general lack of population.
                 It was early spring and there was still a bite to the air. I
          was camped near the Forest River south of the bridge. I had a
          rabbit that was nearly finished roasting over the fire and I was
          thinking of ways to get a leg off of it without burning my
          fingers. In the Mirkwood, even in the clearings, it's so damned
          black that the trees just absorb a campfire and that night, along
          with dark came a damp mist that was not quite rain but wet
          enough to ensure that my blanket would be damp all night.
               Then I got a feeling that I was being watched. In the wood,
          it happens all the time, so you get kind of used to it, but this
          time it made the hair on the back of my hands stand up. I
          pretended to stretch my legs as I rolled a little toward my
          sword. I thought I heard the tiniest whisper of movement from
          the beechwoods to my left and I was about to make my move
          when a voice, soft, but pitched to carry, says, "Hello the camp."
                I grabbed the sword and got to my feet anyway but I figured
          as quiet as this fellow had come up on me, he could have just
          said nothing and feathered me with an arrow so I told him,
          "Come ahead, traveler. You may as well have the fire as stand
          in the bush."
                He was a dwarven warrior, dressed in light mail but he
          moved unusual grace and quiet for a dwarf, especially armored.  
          When he got to the fire,  he pulled off his helmet and favored
          me with an easy smile but even then, I noticed something
          about his eyes under those bushy black brows that made me
          uneasy.  Before he sat down, he wrapped a recurved bow in an
          oilskin and laid it away from the fire.  "They call me Kero, " he
          said, with a funny grin,  "It's short for Kerosion."
                I'm used to traveling alone and I don't mind a quiet camp
          but as we got to know each other, I was glad for the company
          for he told stories about the dwarves of Erebor and his dealings
          with the wood elves to the north.  He seemed to be sort of a
          freebooter. He made it plain right off that he wasn't particularly
          concerned about any orderly sense of right or wrong but at the  
          same time, he was honest about it, like it was just his way of
          life.
                We got around to talking about his plans for the following  
          day and he flashed a grin that reminded me of a river pike,   "If
          you'll follow me up to Erebor tomorrow and help me steal an
          ax, I'll make it worth your while," he said.
                  I  had been curious about the dwarves for some time and
          this looked like an chance to slip into Erebor for a closer look
          so I told him I would think on it until morning. I figured if we
          got  into trouble, He looked like he could carry his weight.  I
          was right about that. Kerosion was always dangerous as hell
          and a little bit crazy.
                After while it got quiet and we just sat there, listening to
          the night. The fire was almost down to coals so I put on a little
          more wood.
                  "I'll wake you in a couple of hours," I told him and he just
          nodded and pulled a blanket from his pack.  In minute or two
          he was snoring softly, like he hadn't a care in the world.
                 Before the sun had burned away the mist, the next
          morning, we  were on the trail to Erebor and within an hour or
          so, we turned on to a wide, stone-laid road that began to go up
          hill to where it eventually would end at the dwarven
          stronghold.  Seems like the dwarves and the orcs were
          constantly at war with each other. Maybe it's because they both
          prefer to live underground and compete for space or something.
          Anyway, that morning there was a lot of orc activity and by the
          time we reached the gates, we both had bloodied our weapons
          on orc sentries. One big guy that Kero killed had a fancy,
          jeweled sword belt which would have brought a good price at
          the shops except it wasin pretty poor condition by the time
          Kero got done with the orc. He stripped it from the body, and
          hung it over his  shoulder. We moved on. The blood from the
          sword belt stained the  back of his cloak but he didn't seem to
          mind.
                 As we approached the gates, a guard in full plate armor
          stuck his head up from a boulder strewn ledge, over the gates.
          The ledge had a clear arrow shot of the approach and he could
          have picked us off any time over the last fifty meters.
                  "I got orders," he said."Nobody gets in." He spoke in the
          dwarven toungue which I have a little trouble with still could
          understand.
                 Kero unslung that bloody belt and displayed it like a
          muskrat pelt. "Gotta gift for you," he answered. "If you'll open
          the gate, I'll toss this up to you."
                 What was funny was that I could see that the dwarf was
          hooked.  He liked the idea that we had been killing orcs and he
          also liked the idea of prying the gems out of the belt. It made
          us sorta double, good guys. I could see that he was seriously
          considering cracking the gate. Then a clatter of booted feet
          behind us changed his mind for him.
                  Up onto the road charged a herd of orcs... must have been
          six or seven of them, all screaming and waving those stupid,
          crooked swords that is all the goblins seem to know how to
          make.
                 "Aw shit!" Kero threw the belt at the dwarf, jerked out his
          sword and we got ready take some boar-faces to glory with us.
          Meanwhile, the dwarf caught the belt and tossed a big thick
          rope over the edge to us.
                  Not being a particularly slow child, I stuffed my sword
          back into the sheath and started up the rope. It got harder with
          Kero climbing after me as it jerked and swung all over but I
          figured asking Kero to stay down there and steady it for me was
          out of the question.  About then the biggest dwarf I have ever
          seen pulled the rope up with us on it and with almost no effort
          threw me over the top.  Without breaking stride, be did the
          same with Kero. Talk about your basic brute strength...
                The orcs milled around at the base of the cliff and yelled
          rude things until the dwarves poured some boiling oil on them
          after which they yelped a lot and ran away.  I gave the giant
          dwarf my best smile and climbed down the ladder to where I
          could see doors going into the mountain. We were in.
               I could hardly believe the halls of Erebor.  The passages
          didn't seem to be built so much as hewn from the stone of the
          mountain, all smooth polished surfaces and perfect corners.
          The only place I could see any wear was on the floors and who
          knows how many years it took to wear a path in solid granite.
                  Kero seemed to know where he was going.  After several
          twists and turns, he halted next to a door in what appeared to
          be a dining hall with some dwarves eating at tables. The smell
          of  cooking reminded me that it had been just after dawn since
          I had eaten. Kerosion waited until one of the dwarves was
          telling a story that seemed to have everybody's attention.
          Although I couldn't  hear it, the punchline must have been
          hilarious as it broke up  the whole table. Before they
          recovered, Kero nodded to me and we slipped through the
          door.
                The first thing that caught my eye was a throne
          approximately the size of a house, against the far wall.  The
          second thing that I saw was an axe on the throne.  It was
          beautiful.  It glinted in the dim room with a light of it's own.  
          The handle was carved and inlaid with runes, as was the blade
          which also had a giant ruby mounted in it.  The gem gave off a
          faint, red glow. Without being aware of it, I was drawn to it and
          I climbed thrown to get it.  I remember hearing Kero  shouting
          at me not to touch it up but it was too late and then all hell
          broke loose!
                Suddenly I was going head to head with a couple of very-
          proficient  warriors that seemed to come out of nowhere and
          the next thing I remember clearly was laying on the floor in the
          now deserted dining room.  I was tired, bleeding from several
          large wounds and Kero was trying to pour some wine from
          bottle into my mouth while I mostly tried not to choke. He
          wearing a wide grin and had that damned big axe strapped
          across his back which was my first clue that we must have won
          the fight. It was a hell of a scrap!
                 We hiked back down to the campsite beside the bridge and  
          spent the evening resting up, drinking wine and telling each
          other what bad asses we were.  When the sun came up the next
          morning I woke with a headache and pouch that I had never
          seen before with 50 gold in it but Kero had moved on.
                  That was how I met Kerosion, there in the woods next to
          the bridge in the shadow of the lonely mountain.  

               

           

           

           

           

           

           


                  Something  was said by a powerful prince who lived in a
          country that worshiped power at a time  when power
          was unconditional:

               "Here a question arises: whether it is better to be loved than
          feared, or the reverse. The answer is, of course, that it would
          be best to be both loved and feared.  But since the two rarely
          come together, anyone compelled to choose will find greater
          security in being feared than in being loved."
                        --Niccolo Machiavelli  
                                                                                  -Prather the Minstrel-  

     

          Kraun -- Eldest of the Players
          on The Two Towers

          As told to Prather the Minstrel in March, 1996

               I came across Kraun in Bywater. He was standing so still
          that at first I though that some crew of industrious hobbits had
          put up an ugly new statue. But as I drew closer I was aware of
          the odor, a smell of death that follows Kraun where ever he
          goes.  So he was just standing there, wearing a ten-thousand-
          foot stare.
                 When I asked him if he had time to talk with me, I kept
          thinking about Ann Rice's book about interviewing the
          vampire. Kraun makes me nervous. I'm apparently not the only
          one who he effects that way.  We had just started talking when
          Ragnarok and Zeppelin joined us. Kraun glance over at them
          and growled.
                Ragnarok looked at the two of us, standing there in the
          middle of nowhere, "SHIT Kraun! A demon." He didn't happy
          about the idea.
                "AIEE!  DAMN, YOU ROCK!!!" Zeppelin fell on his
          knees before Kraun.         "Please leave," asked Kraun quietly.
                  Zeppelin nodded and both he and Ragnarok quickly
          moved away.
                It crossed my mind that I might have been the focus of
          some kind of shill game, to make Kraun look scary and
          powerful but I dismissed the thought. Why would anybody,
          Kraun or the two geeks, go to that much trouble to impress a
          bard? I think he just makes people nervous.
                Kraun clapped his hands and a tall, black-oak chair
          materialized out of nowhere and he sat down. I found a soft
          place on some leaves and got as comfortable as I could, under
          the circumstances.
                 Kraun has strange, raspy voice. When he is talking softly,
          it sounds like he has phlegm in his throat and until I got used to
          it, I kept fighting the urge to clear my throat. His body is
          supposedly held together mostly with dark magic.
                 I asked a couple of questions to get him started and he
          began to tell me about his early days of the Arda:          I think
          Thrawn was about the first person I met when I came to Arda.  
          He was elf warrior, who evidently enjoyed being kind to
          newbies. He got me started, found me a decent weapon and the
          two of us cut down a hobbit together.  Of course I did a lot of
          fanning and he the work. I was impressed. In those days there
          were very few people around Bywater, mostly just newbies.
          The only really high-level people that you heard about were
          Ladyhawk, Santino, Thrawn and Stele. Might have been one or
          two others.
                 Anyway, Thrawn also showed me the way to Tookland.
          There was only Tookland and the Dike.  Later I found Tom
          Bombidil's but that's another story.  Decent weapons were
          scarce. The only one that was relatively easy to get was the iron
          longsword.          One gray, rainy day this dwarf named
          Pacman and I were beating up on Ferdibrand. We'd thump on
          him for a while and then run back outside to heal up. On one of
          our trips outside, I stumbled on a broadsword, just laying on
          the ground in a big rain puddle.  I'd never seen the Gleaming
          Broadsword before and I wanted to get an idea what it was
          worth so I immediately headed for Manny's to value it.
                  I got about twenty feet outside of Tookland and suddenly
          I was attacked by something I couldn't see. It was like fighting
          blind. --$N Hits you. You miss $N. I ran, it chased me and
          kept hitting.  Wasn't long before I was coughing up my lungs
          into a rain puddle full of blood and something I still couldn't
          see was walking away with the Gleamer.  I never found out
          whether it was an invisible god or a some sort of program bug
          but the word got spread around that the Gleaming Broadsword
          couldn't be removed from Tookland and we were such a bunch
          of sheep that for months we were all forever in fear of leaving
          with it. Kraun chuckled at the memory.
               I was sort of at war with myself.  I saw what happened to
          Flint with the babies.  He got so deep into Shadow Spawn from
          baby killing that for him there was no return. In those days I
          wanted to keep my options open so I'd do a few boys and girls
          in Tookland and then take on an orc in the dike to balance it
          out. Of course, the folks in Tookland not only paid better but
          they were a hell of a lot easier to kill. I gradually leaned more
          and more toward my evil side and after while my blade
          developed an appetite for the little folk. Pretty soon Flint and I
          were the most vile adventurers in Arda. Kraun smiled,
          displaying a row of pointed teeth.
                The other thing than made up my mind to become evil was
          that Flint and I were surrounded by good. Arda was like the
          sociology department with everyone running around being a
          Hand of Eru as if it made up for the fact that they were still
          wetting their beds at night.  I was sick of the way both the gods
          and the mortals treated evil, --things like Tom's house being
          unaccessible so we weren't able to get the Westerness Sword
          which turned out to be about the top weapon in the pile, back
          then.  Flint and I started getting real angry and talking a lot on
          the comm line.
                Flint would say something very elegant and I would second
          him by coming up with something that was appropriate but
          crude and then the gods would hassle me.
                   One time I was trying to explore the road south and east
          of Bywater, which at that time didn't go anywhere, and I ran on
          to this portal that said it would take me to Brandybuck.  Well,
          this was too good to pass up so the next thing I know I'm
          exploring the lost city, something that wasn't even open yet.  I
          was wandering around tarnishing good here and there, when I
          discovered a sheriff's trainer which offered me a chance to
          mend my ways and become a sheriff, just for the asking.  I'm
          standing there thinking it over and a big voice comes out of
          heavens, "Kraun, you become sheriff and I'll nuke you on the
          spot!"
                 Suddenly I was back in the regular world, outside of
          Brandybuck and the portal wasn't there anymore.  Guess they
          weren't open for business yet.  Kraun shakes his head. I think
          Dano was kind of disappointed.
                       That was when I met Moocow. He was interesting.
          He used to have a description in his character that would be a
          cow joke, like "For a cow, it's just one day after an udder," or
          "When the herd turns on you and you're forced to run for it, try
          to look like your leading the charge."  Kraun chuckles. He was
          always asking us to think of a joke for him to put on it. He
          hung around the dike a lot. We go to be pretty good friends.
                 One day he, and I and some other friend of his were
          working our way though the orcs as a party.  I started to tell
          him something and tried to attack an orc at the same time and it
          came out as an attack on Moocow.  I hit him with my sword a
          couple of times before I realized what was happening and by
          the time I got things shut down, he and his buddy are cleaning
          out my corpse.
                  He was supposed to be a friend and since it was a clearly a
          mistake, I thought killing me and leaving me in the dike was a
          little  harsh. But then, it taught me something that eventually
          helped me make a lot of choices. You see, friends are always
          subject to shifts in power whereas power itself is an absolute.
          That day I learned to trust in power.
             

             Kraun muttered something else that I didn't quite hear and
          got that ten-thousand-foot stare again. I asked him to repeat it
          but he just sat there, looking at something in his head that I
          couldn't see and after while I left. When I came back later, he
          was gone.
           

                                                                  --Prather

     

     

     

     

     

     

     

     

     

     

     

          The Early days -- as told by Stele to Prather the Minstrel

                I met Stele in the courtyard bar at Rhosgobel.  Even though
          his  memories of  Arda go back at least as far as Kraun, he
          seemed, young and full of life..  He was drinking alone but he had
          neither that mean,  smoldering look nor the sad, self-destructive
          despair that so often come with solitary drinkers. He was just a
          dunedain, sitting  alone in  the courtyard, having a beer.
               I glance down at his bottle and ordered the same.  While
          Radagast's servant was bringing it, I joined him at his table.  I was
          prepared to  loosen him up with small talk before I started on him
          with my standard, ten-thousand questions but he was ahead of
          me. He gave me a smile  that was part friendly and part resigned
          and got right to the point, "Nice  to see you, Prather.  What it that
          you wanted to know?"
                Stele order another beer, and began to talk about the T2T.
          What was refreshing was that he didn't start out  by talking about
          slaying monsters or a white-knuckled chase to the death with an
          assassin.  He talked about the fun:
               "....of course the place was smaller, much smaller, then.  
          There  was nothing much east of the Misty Mountains and  
          Bucklebury was still being worked on. For gold you either went
          to the dike, or if you  evil, to Tookland.  Mostly I ran around with
          a really fine woman named  Ladyhawk who partied with me. I
          mean, we went to the Green  Dragon, which was the only place
          around where you could get a  drink, and we partied.
                 Thrawn, Miras, Ladyhawk, and I seemed to always end up  
          in Bywater.  Miras and I would always start a political argument
          of some sort over the comm line,  we would suck four or five
          other's into it and then all of us would end up at the Green
          Dragon.
                 Miras lives in the UK... Scotland, I think. She even talked
          about  eating haggis!"
                 Stele stopped and wrinkled his nose. He took a long pull on
          his  beer. "Miras and I could argue about anything.  Sometimes,
          from  day to day,  we would forget which side we were on, but
          the  arguments went on and on.  Even the Valar would
          sometimes join in."
               He grinned and took another gulp of Radagast's beer. Since
          I've  see any hops grown around Rhosgobel, I have no idea what
          the  beer is made from, but it doesn't have that bitter taste that
          you get at Thranduils.
                Stele continued, "The whole place seemed a lot more friendly  
          in those days.  No clans, no PK,  people would get together to
          thump  on things and then sit around and talk while we healed up.
               I was a ranger. There were no assassins and no sheriffs. Now  
          and again Ladyhawk and I would go knock off some orcs
          together,  but mostly we had parties.  It seemed like everyone
          was bombed  most of the time."   He got a faraway look in his
          eyes and described one of the parties...    
                Ladyhawk is half-sprawled across the table, leaning on one
          elbow  while she tries to look interested in a conversation which
          has been  going on for about an hour between Miras and Stele
          about gun control.  She's wearing a velvet skirt which tends to
          hike up just above her knee and without be conscious of it, she
          keeps changing the direction that her knees are pointing which
          forces Thrawn, who is has been maneuvering to improve his
          view, to keep moving from chair to stool and back in order to stay
          across from her. This is a chore for Thrawn has to carefully locate
          each foot or risk less than a 50/50 chance of  losing track of it  as
          he moves from chair to stool and back.
               Stele takes two steps, then stops, having run out of legs.  He  
          shakes his head,  then grabs it to keep the top from unscrewing.  
          He gets a mischievous glint in his eyes.  "Make way for
          ElKabong!  Make way  for ElKabong," he shouts!
               Torn by the necessity of dividing his attention, Thrawn
          swivels  around and gives Stele a perplexed look.  Stele gleefully
          hits Thrawn over the head with his guitar.  KABONG, the strings
          jangle.  Thrawn grabs his head and uses the assault as an excuse
          to fall under the table  where, predictably,  the view of Ladyhawk  
          is in improved by several orders of magnitude.  Ladyhawk rolls
          her eyes and stands up to allow her skirt to drop back into place.
          The table wobbles and finally falls  over on Thrawn who tries to
          struggle to a sitting position. He finally  gives up and muttering to
          himself, stays down.
                A newbie walks in and stands in shocked disbelief of what is
          going on but before she can escape to saner territory, Stele hands
          her a beer.  She worries the top off only to discover that alcohol
          is unpalatable for a constitution of 20,  but by then she succumbs
          to a contact high and Maris enlists her to bolster the gun control
          argument.
                Meanwhile, Moocow, using a crude form of Braille, is
          working his  way around the room,  holding onto the wall. He
          discovers a door and  smiles triumphantly as he gets it open but
          appears to be disappointed  that it is not the outside door.  
          Gracefully accepting the capricious  hand of providence,  he
          ralphs on the stairs leading to the wine cellar before contentedly
          closing the door.  "I'm not nearly as think as you  drunk I am," he
          announces to no one in particular.
                 Stele refocused his eyes on Rhosgobel and me.  He grinned  
          at me,  "You would've fit in, I think... "
                He continued, "It seemed like the  Valar were less stressed,
          too.   The DK are what really changed things.  Everything went
          down-hill  when they showed up.  A lot of the good, fun, people
          started to immort... like Ladyhawk."
                 He counted them off on his fingers, "Kraun, Flint, Dawn,
          Darkdwarf,  Kerosion...they were the problem. I wasn't really on
          any side...I refused to join a gang.  Kraun started the whole thing
          with the Dark Knights.  I  remember one night in particular where
          I killed several DK, several times.  I went around and protected
          all the people they were fighting."
                 Stele's face broke into a surprisingly boyish grin, "I can't
          remember  who I protected, but I think I killed Darkdwarf a more
          than once.   Basically the DK were just killing lower-level
          characters and I protected  anyone I saw being attacked. That was
          a scary night.  There were several  nukings for law-sys bug abuse,
          and the DK were hurt, especially the  higher-ups."
                Stele says, "I tried to kill Kraun several times, but he always
          ran and  quit. Santigo was nuked and so were several others.
          Santigo was the big  guy on the mud then. He  was head of the
          Silver Guardians, or something  like that.  About six clans sprang
          up as soon as the DK did, most with the  purpose of  killing the
          DK.  A regular mess, it was."
               Stele examined his beer as if he was considering ordering
          another, then changed his mind.  "Kraun's had a personal wizard
          named Dawn.  She didn't  do much but summon,"  Stele grinned
          evilly, "Which, of course, was lethal  for the summonee. That's
          when people got in the habit  of logging off or  going link-dead to
          escape death.  When you're attacked by six people in a  locked
          room, what else can you do?"
                He changed the subject and we talk a while longer about
          current  Ardian politics.  He took one last swallow and set the
          empty on the table. "Have to go," he said.  He leaned across the
          table to get his ax which was leaning on the empty chair,  waved
          to me and favoring me with that same boyish grin, he headed out
          the door. "Later,"  he said.

     

     

     

     

     

     

     

     

     

     

     

          The Early Days As told by Moki to Prather the Minstrel

           Moki, the Elven Lord, once roamed the Middle Earth as a mortal.
          He remembers when thieves still roamed in the forest of
          Rivendell, before Deadman's Dike was built. Then, one day, He
          spoke to the Valar, and shared his dream of a better world. The
          Valar listened, and Moki became an immortal. Since that time,
          He has been busy. Moki created parts of the Hideout Quest,
          Tookland, and Erebor. He is responsible for the Hungry Rats!!. In
          real life, Moki is 45 years old, and a non-traditional student at the
          University of Northern Iowa. He wants to be a Math Teacher
          (when he grows up). Stop by and visit, sometime, and he'll give
          you a bottle of Moki's home brew and you can chat with him about
          old and new adventures....        

               "I am not the oldest Immortal on the game, but I was one of
          the first mortals there. Ulmo was one of the first Gods there. I
          began in January, of 1994, when there was one hobbit in bywater,
          the thugs were there, but not much else.      
               Weapons were almost twice as powerful as now, but gold was
          RARE. My main source of income was from killing thieves in
          Rivendell, and selling the gloves for a whopping, 22 gold. There
          were many bugs which made game play easy, if you knew of
          them. My favorite was you could get the corpse, it would rot in
          your hands, and everything would go into your inventory. It made
          backpacks unnecessary!
                 The keeper of the Stone, in Rivendell, loaded with the Globe
          of Protection, a weapon better than any that were in what was
          then, the known world. If you attacked, then went linkdead, the
          keeper would stop fighting you, and, when you reconnected, you
          fought him, but he wouldn't fight back. Once you had that Globe,
          it would kill almost everything in 2 hits, so getting it made life
          easy.
                I immorted at level 3, in March 1994, and my first area ended
          up being what is called today 'the Ferny quest', next I coded
          Tookland, and then Erebor. Six months had passed, I had been
          Lord of Endor for most of that time. We began to code Thranduils
          Caves, and once it entered the QC (Quality Control) process, I
          became an Overlord, with the specific job to control the flow of
          the economy of the game. As overlord, I have made major
          changes, removing items too good, or too easy to get, and limiting
          the gold everywhere. It is an ongoing battle, because as more
          areas enter the game, I must adjust the old ones to suit the revised
          cash flow of the game. It is enjoyable, and I really like what I do.
          Sometimes I even code new areas. The coin of fate was one of my
          fixes, although I cannot take credit for coding it, I did make it
          work, and the God who had the idea has been long gone."  

          [ I never got to know Moki. He was always there but seemed
          too busy, or obscured in what he was going to take time to talk.  
          Maybe because he always seemed to be around, I put off tracking
          him down. Then one morning I looked at the gossiper and realized
          that I had run out of time. Moki didn't post very often but when
          he did it was usually an announcement of something portentous.
          I guess this time was no exception.  -- Prather]     

               I have made Arda my second home for about 1 1/2 years. But,
          real life now calls, and I must leave. I hope to return in January of
          1997. During my stay here, I had many duties, and have tried to do
          a good job at all times. Arda is different, and I helped make the
          change. It will be changed when I return, and for the better. As
          you explore Tookland, or Erebor, or that small farmhouse filled
          with men, remember me, as those were some of my creations.
          When you complain about not enough Gold, blame me, cause My
          workroom is filled with chests of gold, and I tried to keep it all
          from you, but failed.
               But, lastly, I ask that your stay in Arda is a good one, as good as
          mine has been.
                         Goodbye my friends,
                         Moki, creator of Hungry Rats, Mountain Lions, et al